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A new report from Ampere Analysis suggests that the global gaming market may not be as “recession-resistant” as it might have seen. The report predicts that the market will experience a decline in 2022 – perhaps not by a dramatic amount, but noticeable.
Charts in the report show that the market grew rapidly during planting, adding $39 billion in spending from 2019 to 2021. The 2021 market performance was $191 billion, while Ampere predicts the market of 2022 will reach 188 billion dollars. Ampere suggests the decline has multiple sources, including hardware supply chain issues and game delays, as well as the more general effects of inflation.
Mobile games could also see a slight decline, thanks to privacy disputes on mobile platforms. Other platforms may also decline or not change, with the exception of cloud gaming. That said, the report also predicts that 2023 will be a more stable year, with fewer hardware shortages and delayed games finally launching.
Piers Harding Rolls, Ampere’s Research Director, said in a statement: “After two years of huge expansion, the games market is poised to return some of that growth in 2022 as multiple factors combine. to undermine performance. Even so, the year will end well ahead of pre-pandemic performance, and the outlook for the sector as a whole remains positive, with a return to growth expected in 2023.”
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