Intel XeSS upscaling technology will debut with Dolmen on May 20: the game will also feature NVIDIA DLSS and AMD FSR

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In an interview with WCCFTech, the developers of Dolmen (a soul-like RPG) revealed that it will be the first game to feature Intel’s XeSS upscaling technology. Like NVIDIA’s DLSS 2.x upsampler, XeSS uses time scaling and a neural network to improve image quality with every frame. Dolmen will also be the first title to support all three scaling technologiesnamely AMD’s FSR (1.0 at launch, 2.0 later), NVIDIA’s DLSS 2.x, and Intel’s XeSS out of the box.

In addition to the popular upscalers, Dolmen will come with expanded ray tracing support on Xbox Series X, PS5, and PC. The performance and quality presets for both consoles are as follows:

PS5 Performance Mode: 60FPS, 4K, RayTracing Off.
PS5 quality mode: 30FPS, 4K, RayTracing enabled.
XSX Performance Mode: 60FPS, 4K, RayTracing Off.
XSX quality mode: 30FPS, 4K, RayTracing enabled.

You can learn more about XeSS here.

You can read the full interview below:

Does Dolmen support ray tracing?

Yes. On next-gen consoles, like PS5 and Xbox Series S|X, and PC.

What graphical effects will be rendered by ray tracing?

Reflections, shadows, etc.

Can you share the specs of the next-gen console and talk about the differences with the PC?

  • PS5 Performance Mode: 60FPS, 4K, RayTracing Off.
  • PS5 quality mode: 30FPS, 4K, RayTracing enabled.
  • XSX Performance Mode: 60FPS, 4K, RayTracing Off.
  • XSX quality mode: 30FPS, 4K, RayTracing enabled.

Between the consoles, they all share the same quality settings. Compared to PC, we only have slight differences which are more technical due to the different hardware used on consoles and its own internal pipeline. This can sometimes even provide slightly different visuals, even on consoles that share the same quality settings.

One of the differences that can be seen on PCs is the increased quality of shadows and improved anti-aliasing. The main difference is that on PC you can increase the resolution and frame rate as it really depends on the hardware you are using.

I know you have also partnered with Intel for the implementation of XeSS on PC, right?

Yes. We have a partnership with Intel. They are launching new graphics cards on the market and they asked us if we could work with them to test them.

Will XeSS support be available at launch?

I think I can tell you that everything, including the partnership with Intel, will be released in the Day One patch.

Does Dolmen support other scaling technologies, such as AMD’s FSR and NVIDIA’s DLSS?

Yes. The technologies you mentioned are and will work with the game.

OK that’s super. Are you planning to upgrade AMD FSR to version 2.0?

Dolmen will ship with FSR 1.0, but we plan to upgrade to 2.0, yes.

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